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three

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JavaScript 3D library

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/** * @author sunag / http://www.sunag.com.br/ */ THREE.Vector3Node = function ( x, y, z ) { THREE.InputNode.call( this, 'v3' ); this.type = 'v3'; this.value = new THREE.Vector3( x, y, z ); }; THREE.Vector3Node.prototype = Object.create( THREE.InputNode.prototype ); THREE.Vector3Node.prototype.constructor = THREE.Vector3Node; THREE.Vector3Node.prototype.nodeType = "Vector3"; THREE.NodeMaterial.addShortcuts( THREE.Vector3Node.prototype, 'value', [ 'x', 'y', 'z' ] ); THREE.Vector3Node.prototype.generateReadonly = function ( builder, output, uuid, type, ns, needsUpdate ) { return builder.format( "vec3( " + this.x + ", " + this.y + ", " + this.z + " )", type, output ); }; THREE.Vector3Node.prototype.toJSON = function ( meta ) { var data = this.getJSONNode( meta ); if ( ! data ) { data = this.createJSONNode( meta ); data.x = this.x; data.y = this.y; data.z = this.z; if ( this.readonly === true ) data.readonly = true; } return data; };