three
Version:
JavaScript 3D library
43 lines (24 loc) • 917 B
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.Vector2Node = function ( x, y ) {
THREE.InputNode.call( this, 'v2' );
this.value = new THREE.Vector2( x, y );
};
THREE.Vector2Node.prototype = Object.create( THREE.InputNode.prototype );
THREE.Vector2Node.prototype.constructor = THREE.Vector2Node;
THREE.Vector2Node.prototype.nodeType = "Vector2";
THREE.NodeMaterial.addShortcuts( THREE.Vector2Node.prototype, 'value', [ 'x', 'y' ] );
THREE.Vector2Node.prototype.generateReadonly = function ( builder, output, uuid, type, ns, needsUpdate ) {
return builder.format( "vec2( " + this.x + ", " + this.y + " )", type, output );
};
THREE.Vector2Node.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.x = this.x;
data.y = this.y;
if ( this.readonly === true ) data.readonly = true;
}
return data;
};