three
Version:
JavaScript 3D library
57 lines (33 loc) • 1.02 kB
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.FloatNode = function ( value ) {
THREE.InputNode.call( this, 'fv1' );
this.value = [ value || 0 ];
};
THREE.FloatNode.prototype = Object.create( THREE.InputNode.prototype );
THREE.FloatNode.prototype.constructor = THREE.FloatNode;
THREE.FloatNode.prototype.nodeType = "Float";
Object.defineProperties( THREE.FloatNode.prototype, {
number: {
get: function () {
return this.value[ 0 ];
},
set: function ( val ) {
this.value[ 0 ] = val;
}
}
} );
THREE.FloatNode.prototype.generateReadonly = function ( builder, output, uuid, type, ns, needsUpdate ) {
var value = this.number;
return builder.format( Math.floor( value ) !== value ? value : value + ".0", type, output );
};
THREE.FloatNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.number = this.number;
if ( this.readonly === true ) data.readonly = true;
}
return data;
};