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three

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JavaScript 3D library

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/** * @author sunag / http://www.sunag.com.br/ */ THREE.FloatNode = function ( value ) { THREE.InputNode.call( this, 'fv1' ); this.value = [ value || 0 ]; }; THREE.FloatNode.prototype = Object.create( THREE.InputNode.prototype ); THREE.FloatNode.prototype.constructor = THREE.FloatNode; THREE.FloatNode.prototype.nodeType = "Float"; Object.defineProperties( THREE.FloatNode.prototype, { number: { get: function () { return this.value[ 0 ]; }, set: function ( val ) { this.value[ 0 ] = val; } } } ); THREE.FloatNode.prototype.generateReadonly = function ( builder, output, uuid, type, ns, needsUpdate ) { var value = this.number; return builder.format( Math.floor( value ) !== value ? value : value + ".0", type, output ); }; THREE.FloatNode.prototype.toJSON = function ( meta ) { var data = this.getJSONNode( meta ); if ( ! data ) { data = this.createJSONNode( meta ); data.number = this.number; if ( this.readonly === true ) data.readonly = true; } return data; };