three
Version:
JavaScript 3D library
89 lines (48 loc) • 1.91 kB
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.ReflectNode = function ( scope ) {
THREE.TempNode.call( this, 'v3', { unique: true } );
this.scope = scope || THREE.ReflectNode.CUBE;
};
THREE.ReflectNode.CUBE = 'cube';
THREE.ReflectNode.SPHERE = 'sphere';
THREE.ReflectNode.VECTOR = 'vector';
THREE.ReflectNode.prototype = Object.create( THREE.TempNode.prototype );
THREE.ReflectNode.prototype.constructor = THREE.ReflectNode;
THREE.ReflectNode.prototype.nodeType = "Reflect";
THREE.ReflectNode.prototype.getType = function ( builder ) {
switch ( this.scope ) {
case THREE.ReflectNode.SPHERE:
return 'v2';
}
return this.type;
};
THREE.ReflectNode.prototype.generate = function ( builder, output ) {
var result;
switch ( this.scope ) {
case THREE.ReflectNode.VECTOR:
builder.material.addFragmentNode( 'vec3 reflectVec = inverseTransformDirection( reflect( -normalize( vViewPosition ), normal ), viewMatrix );' );
result = 'reflectVec';
break;
case THREE.ReflectNode.CUBE:
var reflectVec = new THREE.ReflectNode( THREE.ReflectNode.VECTOR ).build( builder, 'v3' );
builder.material.addFragmentNode( 'vec3 reflectCubeVec = vec3( -1.0 * ' + reflectVec + '.x, ' + reflectVec + '.yz );' );
result = 'reflectCubeVec';
break;
case THREE.ReflectNode.SPHERE:
var reflectVec = new THREE.ReflectNode( THREE.ReflectNode.VECTOR ).build( builder, 'v3' );
builder.material.addFragmentNode( 'vec2 reflectSphereVec = normalize((viewMatrix * vec4(' + reflectVec + ', 0.0 )).xyz + vec3(0.0,0.0,1.0)).xy * 0.5 + 0.5;' );
result = 'reflectSphereVec';
break;
}
return builder.format( result, this.getType( this.type ), output );
};
THREE.ReflectNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.scope = this.scope;
}
return data;
};