three
Version:
JavaScript 3D library
86 lines (48 loc) • 1.5 kB
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.NormalNode = function ( scope ) {
THREE.TempNode.call( this, 'v3' );
this.scope = scope || THREE.NormalNode.LOCAL;
};
THREE.NormalNode.LOCAL = 'local';
THREE.NormalNode.WORLD = 'world';
THREE.NormalNode.VIEW = 'view';
THREE.NormalNode.prototype = Object.create( THREE.TempNode.prototype );
THREE.NormalNode.prototype.constructor = THREE.NormalNode;
THREE.NormalNode.prototype.nodeType = "Normal";
THREE.NormalNode.prototype.isShared = function ( builder ) {
switch ( this.scope ) {
case THREE.NormalNode.WORLD:
return true;
}
return false;
};
THREE.NormalNode.prototype.generate = function ( builder, output ) {
var material = builder.material;
var result;
switch ( this.scope ) {
case THREE.NormalNode.LOCAL:
material.requires.normal = true;
if ( builder.isShader( 'vertex' ) ) result = 'normal';
else result = 'vObjectNormal';
break;
case THREE.NormalNode.WORLD:
material.requires.worldNormal = true;
if ( builder.isShader( 'vertex' ) ) result = '( modelMatrix * vec4( objectNormal, 0.0 ) ).xyz';
else result = 'vWNormal';
break;
case THREE.NormalNode.VIEW:
result = 'vNormal';
break;
}
return builder.format( result, this.getType( builder ), output );
};
THREE.NormalNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.scope = this.scope;
}
return data;
};