three
Version:
JavaScript 3D library
54 lines (29 loc) • 896 B
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.RawNode = function ( value ) {
THREE.GLNode.call( this, 'v4' );
this.value = value;
};
THREE.RawNode.prototype = Object.create( THREE.GLNode.prototype );
THREE.RawNode.prototype.constructor = THREE.RawNode;
THREE.RawNode.prototype.nodeType = "Raw";
THREE.RawNode.prototype.generate = function ( builder ) {
var material = builder.material;
var data = this.value.parseAndBuildCode( builder, this.type );
var code = data.code + '\n';
if ( builder.shader == 'vertex' ) {
code += 'gl_Position = ' + data.result + ';';
} else {
code += 'gl_FragColor = ' + data.result + ';';
}
return code;
};
THREE.RawNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.value = this.value.toJSON( meta ).uuid;
}
return data;
};