three
Version:
JavaScript 3D library
56 lines (30 loc) • 1.21 kB
JavaScript
/**
* @author sunag / http://www.sunag.com.br/
*/
THREE.AttributeNode = function ( name, type ) {
THREE.GLNode.call( this, type );
this.name = name;
};
THREE.AttributeNode.prototype = Object.create( THREE.GLNode.prototype );
THREE.AttributeNode.prototype.constructor = THREE.AttributeNode;
THREE.AttributeNode.prototype.nodeType = "Attribute";
THREE.AttributeNode.prototype.getAttributeType = function ( builder ) {
return typeof this.type === 'number' ? builder.getConstructorFromLength( this.type ) : this.type;
};
THREE.AttributeNode.prototype.getType = function ( builder ) {
var type = this.getAttributeType( builder );
return builder.getTypeByFormat( type );
};
THREE.AttributeNode.prototype.generate = function ( builder, output ) {
var type = this.getAttributeType( builder );
var attribute = builder.material.getAttribute( this.name, type );
return builder.format( builder.isShader( 'vertex' ) ? this.name : attribute.varying.name, this.getType( builder ), output );
};
THREE.AttributeNode.prototype.toJSON = function ( meta ) {
var data = this.getJSONNode( meta );
if ( ! data ) {
data = this.createJSONNode( meta );
data.out = this.type;
}
return data;
};