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three

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JavaScript 3D library

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/** * @author alteredq / http://alteredqualia.com/ */ THREE.DataTexture = function ( data, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding ) { THREE.Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, encoding ); this.image = { data: data, width: width, height: height }; this.magFilter = magFilter !== undefined ? magFilter : THREE.NearestFilter; this.minFilter = minFilter !== undefined ? minFilter : THREE.NearestFilter; this.flipY = false; this.generateMipmaps = false; }; THREE.DataTexture.prototype = Object.create( THREE.Texture.prototype ); THREE.DataTexture.prototype.constructor = THREE.DataTexture;