three
Version:
JavaScript 3D library
47 lines (31 loc) • 922 B
JavaScript
/**
* @author alteredq / http://alteredqualia.com/
*
* parameters = {
* color: <hex>,
* opacity: <float>,
* map: new THREE.Texture( <Image> ),
*
* uvOffset: new THREE.Vector2(),
* uvScale: new THREE.Vector2()
* }
*/
THREE.SpriteMaterial = function ( parameters ) {
THREE.Material.call( this );
this.type = 'SpriteMaterial';
this.color = new THREE.Color( 0xffffff );
this.map = null;
this.rotation = 0;
this.fog = false;
this.lights = false;
this.setValues( parameters );
};
THREE.SpriteMaterial.prototype = Object.create( THREE.Material.prototype );
THREE.SpriteMaterial.prototype.constructor = THREE.SpriteMaterial;
THREE.SpriteMaterial.prototype.copy = function ( source ) {
THREE.Material.prototype.copy.call( this, source );
this.color.copy( source.color );
this.map = source.map;
this.rotation = source.rotation;
return this;
};