three
Version:
JavaScript 3D library
51 lines (33 loc) • 995 B
JavaScript
/**
* @author mrdoob / http://mrdoob.com/
* @author alteredq / http://alteredqualia.com/
*
* parameters = {
* color: <hex>,
* opacity: <float>,
* map: new THREE.Texture( <Image> ),
*
* size: <float>,
* sizeAttenuation: <bool>
* }
*/
THREE.PointsMaterial = function ( parameters ) {
THREE.Material.call( this );
this.type = 'PointsMaterial';
this.color = new THREE.Color( 0xffffff );
this.map = null;
this.size = 1;
this.sizeAttenuation = true;
this.lights = false;
this.setValues( parameters );
};
THREE.PointsMaterial.prototype = Object.create( THREE.Material.prototype );
THREE.PointsMaterial.prototype.constructor = THREE.PointsMaterial;
THREE.PointsMaterial.prototype.copy = function ( source ) {
THREE.Material.prototype.copy.call( this, source );
this.color.copy( source.color );
this.map = source.map;
this.size = source.size;
this.sizeAttenuation = source.sizeAttenuation;
return this;
};