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three

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JavaScript 3D library

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/** * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ */ THREE.Material = function () { Object.defineProperty( this, 'id', { value: THREE.MaterialIdCount ++ } ); this.uuid = THREE.Math.generateUUID(); this.name = ''; this.type = 'Material'; this.fog = true; this.lights = true; this.blending = THREE.NormalBlending; this.side = THREE.FrontSide; this.shading = THREE.SmoothShading; // THREE.FlatShading, THREE.SmoothShading this.vertexColors = THREE.NoColors; // THREE.NoColors, THREE.VertexColors, THREE.FaceColors this.opacity = 1; this.transparent = false; this.blendSrc = THREE.SrcAlphaFactor; this.blendDst = THREE.OneMinusSrcAlphaFactor; this.blendEquation = THREE.AddEquation; this.blendSrcAlpha = null; this.blendDstAlpha = null; this.blendEquationAlpha = null; this.depthFunc = THREE.LessEqualDepth; this.depthTest = true; this.depthWrite = true; this.clippingPlanes = null; this.clipShadows = false; this.colorWrite = true; this.precision = null; // override the renderer's default precision for this material this.polygonOffset = false; this.polygonOffsetFactor = 0; this.polygonOffsetUnits = 0; this.alphaTest = 0; this.premultipliedAlpha = false; this.overdraw = 0; // Overdrawn pixels (typically between 0 and 1) for fixing antialiasing gaps in CanvasRenderer this.visible = true; this._needsUpdate = true; }; THREE.Material.prototype = { constructor: THREE.Material, get needsUpdate() { return this._needsUpdate; }, set needsUpdate( value ) { if ( value === true ) this.update(); this._needsUpdate = value; }, setValues: function ( values ) { if ( values === undefined ) return; for ( var key in values ) { var newValue = values[ key ]; if ( newValue === undefined ) { console.warn( "THREE.Material: '" + key + "' parameter is undefined." ); continue; } var currentValue = this[ key ]; if ( currentValue === undefined ) { console.warn( "THREE." + this.type + ": '" + key + "' is not a property of this material." ); continue; } if ( currentValue instanceof THREE.Color ) { currentValue.set( newValue ); } else if ( currentValue instanceof THREE.Vector3 && newValue instanceof THREE.Vector3 ) { currentValue.copy( newValue ); } else if ( key === 'overdraw' ) { // ensure overdraw is backwards-compatible with legacy boolean type this[ key ] = Number( newValue ); } else { this[ key ] = newValue; } } }, toJSON: function ( meta ) { var isRoot = meta === undefined; if ( isRoot ) { meta = { textures: {}, images: {} }; } var data = { metadata: { version: 4.4, type: 'Material', generator: 'Material.toJSON' } }; // standard Material serialization data.uuid = this.uuid; data.type = this.type; if ( this.name !== '' ) data.name = this.name; if ( this.color instanceof THREE.Color ) data.color = this.color.getHex(); if ( this.roughness !== 0.5 ) data.roughness = this.roughness; if ( this.metalness !== 0.5 ) data.metalness = this.metalness; if ( this.emissive instanceof THREE.Color ) data.emissive = this.emissive.getHex(); if ( this.specular instanceof THREE.Color ) data.specular = this.specular.getHex(); if ( this.shininess !== undefined ) data.shininess = this.shininess; if ( this.map instanceof THREE.Texture ) data.map = this.map.toJSON( meta ).uuid; if ( this.alphaMap instanceof THREE.Texture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid; if ( this.lightMap instanceof THREE.Texture ) data.lightMap = this.lightMap.toJSON( meta ).uuid; if ( this.bumpMap instanceof THREE.Texture ) { data.bumpMap = this.bumpMap.toJSON( meta ).uuid; data.bumpScale = this.bumpScale; } if ( this.normalMap instanceof THREE.Texture ) { data.normalMap = this.normalMap.toJSON( meta ).uuid; data.normalScale = this.normalScale.toArray(); } if ( this.displacementMap instanceof THREE.Texture ) { data.displacementMap = this.displacementMap.toJSON( meta ).uuid; data.displacementScale = this.displacementScale; data.displacementBias = this.displacementBias; } if ( this.roughnessMap instanceof THREE.Texture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid; if ( this.metalnessMap instanceof THREE.Texture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid; if ( this.emissiveMap instanceof THREE.Texture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid; if ( this.specularMap instanceof THREE.Texture ) data.specularMap = this.specularMap.toJSON( meta ).uuid; if ( this.envMap instanceof THREE.Texture ) { data.envMap = this.envMap.toJSON( meta ).uuid; data.reflectivity = this.reflectivity; // Scale behind envMap } if ( this.size !== undefined ) data.size = this.size; if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation; if ( this.blending !== THREE.NormalBlending ) data.blending = this.blending; if ( this.shading !== THREE.SmoothShading ) data.shading = this.shading; if ( this.side !== THREE.FrontSide ) data.side = this.side; if ( this.vertexColors !== THREE.NoColors ) data.vertexColors = this.vertexColors; if ( this.opacity < 1 ) data.opacity = this.opacity; if ( this.transparent === true ) data.transparent = this.transparent; if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest; if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha; if ( this.wireframe === true ) data.wireframe = this.wireframe; if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth; // TODO: Copied from Object3D.toJSON function extractFromCache ( cache ) { var values = []; for ( var key in cache ) { var data = cache[ key ]; delete data.metadata; values.push( data ); } return values; } if ( isRoot ) { var textures = extractFromCache( meta.textures ); var images = extractFromCache( meta.images ); if ( textures.length > 0 ) data.textures = textures; if ( images.length > 0 ) data.images = images; } return data; }, clone: function () { return new this.constructor().copy( this ); }, copy: function ( source ) { this.name = source.name; this.fog = source.fog; this.lights = source.lights; this.blending = source.blending; this.side = source.side; this.vertexColors = source.vertexColors; this.opacity = source.opacity; this.transparent = source.transparent; this.blendSrc = source.blendSrc; this.blendDst = source.blendDst; this.blendEquation = source.blendEquation; this.blendSrcAlpha = source.blendSrcAlpha; this.blendDstAlpha = source.blendDstAlpha; this.blendEquationAlpha = source.blendEquationAlpha; this.depthFunc = source.depthFunc; this.depthTest = source.depthTest; this.depthWrite = source.depthWrite; this.colorWrite = source.colorWrite; this.precision = source.precision; this.polygonOffset = source.polygonOffset; this.polygonOffsetFactor = source.polygonOffsetFactor; this.polygonOffsetUnits = source.polygonOffsetUnits; this.alphaTest = source.alphaTest; this.premultipliedAlpha = source.premultipliedAlpha; this.overdraw = source.overdraw; this.visible = source.visible; this.clipShadows = source.clipShadows; var srcPlanes = source.clippingPlanes, dstPlanes = null; if ( srcPlanes !== null ) { var n = srcPlanes.length; dstPlanes = new Array( n ); for ( var i = 0; i !== n; ++ i ) dstPlanes[ i ] = srcPlanes[ i ].clone(); } this.clippingPlanes = dstPlanes; return this; }, update: function () { this.dispatchEvent( { type: 'update' } ); }, dispose: function () { this.dispatchEvent( { type: 'dispose' } ); } }; Object.assign( THREE.Material.prototype, THREE.EventDispatcher.prototype ); THREE.MaterialIdCount = 0;