three
Version:
JavaScript 3D library
68 lines (36 loc) • 1.08 kB
JavaScript
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE.CubeTextureLoader = function ( manager ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
};
THREE.CubeTextureLoader.prototype = {
constructor: THREE.CubeTextureLoader,
load: function ( urls, onLoad, onProgress, onError ) {
var texture = new THREE.CubeTexture();
var loader = new THREE.ImageLoader( this.manager );
loader.setCrossOrigin( this.crossOrigin );
loader.setPath( this.path );
var loaded = 0;
function loadTexture( i ) {
loader.load( urls[ i ], function ( image ) {
texture.images[ i ] = image;
loaded ++;
if ( loaded === 6 ) {
texture.needsUpdate = true;
if ( onLoad ) onLoad( texture );
}
}, undefined, onError );
}
for ( var i = 0; i < urls.length; ++ i ) {
loadTexture( i );
}
return texture;
},
setCrossOrigin: function ( value ) {
this.crossOrigin = value;
},
setPath: function ( value ) {
this.path = value;
}
};