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three

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JavaScript 3D library

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/** * @author WestLangley / http://github.com/WestLangley * @param object THREE.Mesh whose geometry will be used * @param hex line color * @param thresholdAngle the minimum angle (in degrees), * between the face normals of adjacent faces, * that is required to render an edge. A value of 10 means * an edge is only rendered if the angle is at least 10 degrees. */ THREE.EdgesHelper = function ( object, hex, thresholdAngle ) { var color = ( hex !== undefined ) ? hex : 0xffffff; THREE.LineSegments.call( this, new THREE.EdgesGeometry( object.geometry, thresholdAngle ), new THREE.LineBasicMaterial( { color: color } ) ); this.matrix = object.matrixWorld; this.matrixAutoUpdate = false; }; THREE.EdgesHelper.prototype = Object.create( THREE.LineSegments.prototype ); THREE.EdgesHelper.prototype.constructor = THREE.EdgesHelper;