three
Version:
JavaScript 3D library
34 lines (24 loc) • 891 B
JavaScript
/**
* @author sroucheray / http://sroucheray.org/
* @author mrdoob / http://mrdoob.com/
*/
THREE.AxisHelper = function ( size ) {
size = size || 1;
var vertices = new Float32Array( [
0, 0, 0, size, 0, 0,
0, 0, 0, 0, size, 0,
0, 0, 0, 0, 0, size
] );
var colors = new Float32Array( [
1, 0, 0, 1, 0.6, 0,
0, 1, 0, 0.6, 1, 0,
0, 0, 1, 0, 0.6, 1
] );
var geometry = new THREE.BufferGeometry();
geometry.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
geometry.addAttribute( 'color', new THREE.BufferAttribute( colors, 3 ) );
var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
THREE.LineSegments.call( this, geometry, material );
};
THREE.AxisHelper.prototype = Object.create( THREE.LineSegments.prototype );
THREE.AxisHelper.prototype.constructor = THREE.AxisHelper;