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three

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JavaScript 3D library

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/************************************************************** * Quadratic Bezier curve **************************************************************/ THREE.QuadraticBezierCurve = function ( v0, v1, v2 ) { this.v0 = v0; this.v1 = v1; this.v2 = v2; }; THREE.QuadraticBezierCurve.prototype = Object.create( THREE.Curve.prototype ); THREE.QuadraticBezierCurve.prototype.constructor = THREE.QuadraticBezierCurve; THREE.QuadraticBezierCurve.prototype.getPoint = function ( t ) { var b2 = THREE.ShapeUtils.b2; return new THREE.Vector2( b2( t, this.v0.x, this.v1.x, this.v2.x ), b2( t, this.v0.y, this.v1.y, this.v2.y ) ); }; THREE.QuadraticBezierCurve.prototype.getTangent = function( t ) { var tangentQuadraticBezier = THREE.CurveUtils.tangentQuadraticBezier; return new THREE.Vector2( tangentQuadraticBezier( t, this.v0.x, this.v1.x, this.v2.x ), tangentQuadraticBezier( t, this.v0.y, this.v1.y, this.v2.y ) ).normalize(); };