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three

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JavaScript 3D library

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/** * @author alteredq / http://alteredqualia.com/ */ THREE.OrthographicCamera = function ( left, right, top, bottom, near, far ) { THREE.Camera.call( this ); this.type = 'OrthographicCamera'; this.zoom = 1; this.left = left; this.right = right; this.top = top; this.bottom = bottom; this.near = ( near !== undefined ) ? near : 0.1; this.far = ( far !== undefined ) ? far : 2000; this.updateProjectionMatrix(); }; THREE.OrthographicCamera.prototype = Object.assign( Object.create( THREE.Camera.prototype ), { constructor: THREE.OrthographicCamera, copy: function ( source ) { THREE.Camera.prototype.copy.call( this, source ); this.left = source.left; this.right = source.right; this.top = source.top; this.bottom = source.bottom; this.near = source.near; this.far = source.far; this.zoom = source.zoom; return this; }, updateProjectionMatrix: function () { var dx = ( this.right - this.left ) / ( 2 * this.zoom ); var dy = ( this.top - this.bottom ) / ( 2 * this.zoom ); var cx = ( this.right + this.left ) / 2; var cy = ( this.top + this.bottom ) / 2; this.projectionMatrix.makeOrthographic( cx - dx, cx + dx, cy + dy, cy - dy, this.near, this.far ); }, toJSON: function ( meta ) { var data = THREE.Object3D.prototype.toJSON.call( this, meta ); data.object.zoom = this.zoom; data.object.left = this.left; data.object.right = this.right; data.object.top = this.top; data.object.bottom = this.bottom; data.object.near = this.near; data.object.far = this.far; return data; } } );