three
Version:
JavaScript 3D library
31 lines (22 loc) • 382 B
JavaScript
/**
* Reusable descriptor for `GPUDevice.createCommandEncoder()`.
*
* @private
*/
class GPUCommandEncoderDescriptor {
constructor() {
/**
* The label of the command encoder.
*
* @type {string}
*/
this.label = '';
}
/**
* Resets the descriptor to its default state.
*/
reset() {
this.label = '';
}
}
export default GPUCommandEncoderDescriptor;