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three

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JavaScript 3D library

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import { normalView } from '../../accessors/Normal.js'; import { float, Fn } from '../../tsl/TSLBase.js'; const getGeometryRoughness = /*@__PURE__*/ Fn( ( builder ) => { if ( builder.geometry.hasAttribute( 'normal' ) === false ) { return float( 0 ); } const dxy = normalView.dFdx().abs().max( normalView.dFdy().abs() ); const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z ); return geometryRoughness; } ); export default getGeometryRoughness;