three
Version:
JavaScript 3D library
29 lines (21 loc) • 916 B
JavaScript
import { Fn, float, vec3 } from '../../tsl/TSLBase.js';
const RECIPROCAL_PI = /*@__PURE__*/ float( 1 / Math.PI );
// https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
const D_GGX_Anisotropic = /*@__PURE__*/ Fn( ( { alphaT, alphaB, dotNH, dotTH, dotBH } ) => {
const a2 = alphaT.mul( alphaB );
const v = vec3( alphaB.mul( dotTH ), alphaT.mul( dotBH ), a2.mul( dotNH ) );
const v2 = v.dot( v );
const w2 = a2.div( v2 );
return RECIPROCAL_PI.mul( a2.mul( w2.pow2() ) );
} ).setLayout( {
name: 'D_GGX_Anisotropic',
type: 'float',
inputs: [
{ name: 'alphaT', type: 'float', qualifier: 'in' },
{ name: 'alphaB', type: 'float', qualifier: 'in' },
{ name: 'dotNH', type: 'float', qualifier: 'in' },
{ name: 'dotTH', type: 'float', qualifier: 'in' },
{ name: 'dotBH', type: 'float', qualifier: 'in' }
]
} );
export default D_GGX_Anisotropic;