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three

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JavaScript 3D library

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/** * {@link NodeBuilder} is going to create instances of this class during the build process * of nodes. They represent user-defined, native shader code portions that are going to be * injected by the builder. A dictionary of node codes is maintained in {@link NodeBuilder#codes} * for this purpose. */ class NodeCode { /** * Constructs a new code node. * * @param {string} name - The name of the code. * @param {string} type - The node type. * @param {string} [code=''] - The native shader code. */ constructor( name, type, code = '' ) { /** * The name of the code. * * @type {string} */ this.name = name; /** * The node type. * * @type {string} */ this.type = type; /** * The native shader code. * * @type {string} * @default '' */ this.code = code; Object.defineProperty( this, 'isNodeCode', { value: true } ); } } export default NodeCode;