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three

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JavaScript 3D library

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import { PolyhedronGeometry } from './PolyhedronGeometry.js'; /** * A geometry class for representing an icosahedron. * * ```js * const geometry = new THREE.IcosahedronGeometry(); * const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); * const icosahedron = new THREE.Mesh( geometry, material ); * scene.add( icosahedron ); * ``` * * @augments PolyhedronGeometry */ class IcosahedronGeometry extends PolyhedronGeometry { /** * Constructs a new icosahedron geometry. * * @param {number} [radius=1] - Radius of the icosahedron. * @param {number} [detail=0] - Setting this to a value greater than `0` adds vertices making it no longer a icosahedron. */ constructor( radius = 1, detail = 0 ) { const t = ( 1 + Math.sqrt( 5 ) ) / 2; const vertices = [ - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, 0, 0, - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, t, 0, - 1, t, 0, 1, - t, 0, - 1, - t, 0, 1 ]; const indices = [ 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1 ]; super( vertices, indices, radius, detail ); this.type = 'IcosahedronGeometry'; /** * Holds the constructor parameters that have been * used to generate the geometry. Any modification * after instantiation does not change the geometry. * * @type {Object} */ this.parameters = { radius: radius, detail: detail }; } /** * Factory method for creating an instance of this class from the given * JSON object. * * @param {Object} data - A JSON object representing the serialized geometry. * @return {IcosahedronGeometry} A new instance. */ static fromJSON( data ) { return new IcosahedronGeometry( data.radius, data.detail ); } } export { IcosahedronGeometry };