three
Version:
JavaScript 3D library
35 lines (27 loc) • 739 B
JavaScript
import { RenderTarget } from '../core/RenderTarget.js';
/**
* A render target used in context of {@link WebGLRenderer}.
*
* @augments RenderTarget
*/
class WebGLRenderTarget extends RenderTarget {
/**
* Constructs a new 3D render target.
*
* @param {number} [width=1] - The width of the render target.
* @param {number} [height=1] - The height of the render target.
* @param {RenderTarget~Options} [options] - The configuration object.
*/
constructor( width = 1, height = 1, options = {} ) {
super( width, height, options );
/**
* This flag can be used for type testing.
*
* @type {boolean}
* @readonly
* @default true
*/
this.isWebGLRenderTarget = true;
}
}
export { WebGLRenderTarget };