three
Version:
JavaScript 3D library
64 lines (46 loc) • 1.13 kB
JavaScript
import { nodeObject } from '../tsl/TSLBase.js';
import PropertyNode from './PropertyNode.js';
/**
* Special version of {@link PropertyNode} which is used for parameters.
*
* @augments PropertyNode
*/
class ParameterNode extends PropertyNode {
static get type() {
return 'ParameterNode';
}
/**
* Constructs a new parameter node.
*
* @param {string} nodeType - The type of the node.
* @param {?string} [name=null] - The name of the parameter in the shader.
*/
constructor( nodeType, name = null ) {
super( nodeType, name );
/**
* This flag can be used for type testing.
*
* @type {boolean}
* @readonly
* @default true
*/
this.isParameterNode = true;
}
getHash() {
return this.uuid;
}
generate() {
return this.name;
}
}
export default ParameterNode;
/**
* TSL function for creating a parameter node.
*
* @tsl
* @function
* @param {string} type - The type of the node.
* @param {?string} name - The name of the parameter in the shader.
* @returns {ParameterNode}
*/
export const parameter = ( type, name ) => nodeObject( new ParameterNode( type, name ) );