three
Version:
JavaScript 3D library
123 lines (99 loc) • 2.41 kB
JavaScript
import { Material } from './Material.js';
import { Color } from '../math/Color.js';
/**
* A material for rendering line primitives.
*
* Materials define the appearance of renderable 3D objects.
*
* ```js
* const material = new THREE.LineBasicMaterial( { color: 0xffffff } );
* ```
*
* @augments Material
*/
class LineBasicMaterial extends Material {
/**
* Constructs a new line basic material.
*
* @param {Object} [parameters] - An object with one or more properties
* defining the material's appearance. Any property of the material
* (including any property from inherited materials) can be passed
* in here. Color values can be passed any type of value accepted
* by {@link Color#set}.
*/
constructor( parameters ) {
super();
/**
* This flag can be used for type testing.
*
* @type {boolean}
* @readonly
* @default true
*/
this.isLineBasicMaterial = true;
this.type = 'LineBasicMaterial';
/**
* Color of the material.
*
* @type {Color}
* @default (1,1,1)
*/
this.color = new Color( 0xffffff );
/**
* Sets the color of the lines using data from a texture. The texture map
* color is modulated by the diffuse `color`.
*
* @type {?Texture}
* @default null
*/
this.map = null;
/**
* Controls line thickness or lines.
*
* Can only be used with {@link SVGRenderer}. WebGL and WebGPU
* ignore this setting and always render line primitives with a
* width of one pixel.
*
* @type {number}
* @default 1
*/
this.linewidth = 1;
/**
* Defines appearance of line ends.
*
* Can only be used with {@link SVGRenderer}.
*
* @type {('butt'|'round'|'square')}
* @default 'round'
*/
this.linecap = 'round';
/**
* Defines appearance of line joints.
*
* Can only be used with {@link SVGRenderer}.
*
* @type {('round'|'bevel'|'miter')}
* @default 'round'
*/
this.linejoin = 'round';
/**
* Whether the material is affected by fog or not.
*
* @type {boolean}
* @default true
*/
this.fog = true;
this.setValues( parameters );
}
copy( source ) {
super.copy( source );
this.color.copy( source.color );
this.map = source.map;
this.linewidth = source.linewidth;
this.linecap = source.linecap;
this.linejoin = source.linejoin;
this.fog = source.fog;
return this;
}
}
export { LineBasicMaterial };