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three

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JavaScript 3D library

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import { SpotLight } from '../SpotLight.js'; /** * A IES version of {@link SpotLight}. Can only be used with {@link WebGPURenderer}. * * @augments SpotLight */ class IESSpotLight extends SpotLight { /** * Constructs a new IES spot light. * * @param {(number|Color|string)} [color=0xffffff] - The light's color. * @param {number} [intensity=1] - The light's strength/intensity measured in candela (cd). * @param {number} [distance=0] - Maximum range of the light. `0` means no limit. * @param {number} [angle=Math.PI/3] - Maximum angle of light dispersion from its direction whose upper bound is `Math.PI/2`. * @param {number} [penumbra=0] - Percent of the spotlight cone that is attenuated due to penumbra. Value range is `[0,1]`. * @param {number} [decay=2] - The amount the light dims along the distance of the light. */ constructor( color, intensity, distance, angle, penumbra, decay ) { super( color, intensity, distance, angle, penumbra, decay ); /** * TODO * * @type {?Texture} * @default null */ this.iesMap = null; } copy( source, recursive ) { super.copy( source, recursive ); this.iesMap = source.iesMap; return this; } } export default IESSpotLight;