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three

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JavaScript 3D library

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import { RenderTarget } from './RenderTarget.js'; import { DataArrayTexture } from '../textures/DataArrayTexture.js'; /** * Represents an array render target. * * @augments RenderTarget */ class RenderTargetArray extends RenderTarget { /** * Constructs a new 3D render target. * * @param {number} [width=1] - The width of the render target. * @param {number} [height=1] - The height of the render target. * @param {number} [depth=1] - The height of the render target. * @param {RenderTarget~Options} [options] - The configuration object. */ constructor( width = 1, height = 1, depth = 1, options = {} ) { super( width, height, options ); this.isRenderTargetArray = true; this.depth = depth; /** * Overwritten with a different texture type. * * @type {DataArrayTexture} */ this.texture = new DataArrayTexture( null, width, height, depth ); this.texture.isRenderTargetTexture = true; } } export { RenderTargetArray };