three
Version:
JavaScript 3D library
41 lines (30 loc) • 971 B
JavaScript
import { RenderTarget } from './RenderTarget.js';
import { DataArrayTexture } from '../textures/DataArrayTexture.js';
/**
* Represents an array render target.
*
* @augments RenderTarget
*/
class RenderTargetArray extends RenderTarget {
/**
* Constructs a new 3D render target.
*
* @param {number} [width=1] - The width of the render target.
* @param {number} [height=1] - The height of the render target.
* @param {number} [depth=1] - The height of the render target.
* @param {RenderTarget~Options} [options] - The configuration object.
*/
constructor( width = 1, height = 1, depth = 1, options = {} ) {
super( width, height, options );
this.isRenderTargetArray = true;
this.depth = depth;
/**
* Overwritten with a different texture type.
*
* @type {DataArrayTexture}
*/
this.texture = new DataArrayTexture( null, width, height, depth );
this.texture.isRenderTargetTexture = true;
}
}
export { RenderTargetArray };