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three

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JavaScript 3D library

55 lines (33 loc) 740 B
import { Color } from 'three'; /** @module ColorifyShader */ /** * Colorify shader. * * @constant * @type {ShaderMaterial~Shader} */ const ColorifyShader = { name: 'ColorifyShader', uniforms: { 'tDiffuse': { value: null }, 'color': { value: new Color( 0xffffff ) } }, vertexShader: /* glsl */` varying vec2 vUv; void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); }`, fragmentShader: /* glsl */` uniform vec3 color; uniform sampler2D tDiffuse; varying vec2 vUv; void main() { vec4 texel = texture2D( tDiffuse, vUv ); float v = luminance( texel.xyz ); gl_FragColor = vec4( v * color, texel.w ); }` }; export { ColorifyShader };