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three

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JavaScript 3D library

34 lines (20 loc) 435 B
/** @module BasicShader */ /** * Simple shader for testing. * * @constant * @type {ShaderMaterial~Shader} */ const BasicShader = { name: 'BasicShader', uniforms: {}, vertexShader: /* glsl */` void main() { gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); }`, fragmentShader: /* glsl */` void main() { gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 ); }` }; export { BasicShader };