three
Version:
JavaScript 3D library
22 lines (11 loc) • 552 B
JavaScript
import { WebGLRenderTarget } from './renderers/WebGLRenderTarget.js';
export class WebGLMultipleRenderTargets extends WebGLRenderTarget { // @deprecated, r162
constructor( width = 1, height = 1, count = 1, options = {} ) {
console.warn( 'THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.' );
super( width, height, { ...options, count } );
this.isWebGLMultipleRenderTargets = true;
}
get texture() {
return this.textures;
}
}