three
Version:
JavaScript 3D library
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JavaScript
import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
import { diffuseColor } from '../core/PropertyNode.js';
import { directionToColor } from '../utils/PackingNode.js';
import { materialOpacity } from '../accessors/MaterialNode.js';
import { transformedNormalView } from '../accessors/NormalNode.js';
import { float, vec4 } from '../shadernode/ShaderNode.js';
import { MeshNormalMaterial } from 'three';
const defaultValues = new MeshNormalMaterial();
class MeshNormalNodeMaterial extends NodeMaterial {
constructor( parameters ) {
super();
this.lights = false;
this.isMeshNormalNodeMaterial = true;
this.setDefaultValues( defaultValues );
this.setValues( parameters );
}
setupDiffuseColor() {
const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity;
diffuseColor.assign( vec4( directionToColor( transformedNormalView ), opacityNode ) );
}
}
export default MeshNormalNodeMaterial;
addNodeMaterial( 'MeshNormalNodeMaterial', MeshNormalNodeMaterial );