UNPKG

three

Version:

JavaScript 3D library

68 lines (36 loc) 1.2 kB
import Node, { addNodeClass } from './Node.js'; import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js'; class ContextNode extends Node { constructor( node, context = {} ) { super(); this.isContextNode = true; this.node = node; this.context = context; } getNodeType( builder ) { return this.node.getNodeType( builder ); } analyze( builder ) { this.node.build( builder ); } setup( builder ) { const previousContext = builder.getContext(); builder.setContext( { ...builder.context, ...this.context } ); const node = this.node.build( builder ); builder.setContext( previousContext ); return node; } generate( builder, output ) { const previousContext = builder.getContext(); builder.setContext( { ...builder.context, ...this.context } ); const snippet = this.node.build( builder, output ); builder.setContext( previousContext ); return snippet; } } export default ContextNode; export const context = nodeProxy( ContextNode ); export const label = ( node, name ) => context( node, { label: name } ); addNodeElement( 'context', context ); addNodeElement( 'label', label ); addNodeClass( 'ContextNode', ContextNode );