three
Version:
JavaScript 3D library
47 lines (25 loc) • 848 B
JavaScript
import Node, { addNodeClass } from './Node.js';
import { addNodeElement, nodeObject } from '../shadernode/ShaderNode.js';
class CacheNode extends Node {
constructor( node, parent = true ) {
super();
this.node = node;
this.parent = parent;
this.isCacheNode = true;
}
getNodeType( builder ) {
return this.node.getNodeType( builder );
}
build( builder, ...params ) {
const previousCache = builder.getCache();
const cache = builder.getCacheFromNode( this, parent );
builder.setCache( cache );
const data = this.node.build( builder, ...params );
builder.setCache( previousCache );
return data;
}
}
export default CacheNode;
export const cache = ( node, ...params ) => nodeObject( new CacheNode( nodeObject( node ), ...params ) );
addNodeElement( 'cache', cache );
addNodeClass( 'CacheNode', CacheNode );