three
Version:
JavaScript 3D library
26 lines (14 loc) • 473 B
JavaScript
import { vec4, MeshBasicNodeMaterial } from '../../nodes/Nodes.js';
import QuadMesh from '../../objects/QuadMesh.js';
const quadMesh = new QuadMesh( new MeshBasicNodeMaterial() );
class PostProcessing {
constructor( renderer, outputNode = vec4( 0, 0, 1, 1 ) ) {
this.renderer = renderer;
this.outputNode = outputNode;
}
render() {
quadMesh.material.fragmentNode = this.outputNode;
quadMesh.render( this.renderer );
}
}
export default PostProcessing;