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three

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JavaScript 3D library

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import TempNode from '../core/TempNode.js'; import { addNodeClass } from '../core/Node.js'; import { tslFn, nodeObject, float, mat3 } from '../shadernode/ShaderNode.js'; import { NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping } from 'three'; // exposure only const LinearToneMappingNode = tslFn( ( { color, exposure } ) => { return color.mul( exposure ).clamp(); } ); // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf const ReinhardToneMappingNode = tslFn( ( { color, exposure } ) => { color = color.mul( exposure ); return color.div( color.add( 1.0 ) ).clamp(); } ); // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/ const OptimizedCineonToneMappingNode = tslFn( ( { color, exposure } ) => { // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson color = color.mul( exposure ); color = color.sub( 0.004 ).max( 0.0 ); const a = color.mul( color.mul( 6.2 ).add( 0.5 ) ); const b = color.mul( color.mul( 6.2 ).add( 1.7 ) ).add( 0.06 ); return a.div( b ).pow( 2.2 ); } ); // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs const RRTAndODTFit = tslFn( ( { color } ) => { const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 ); const b = color.mul( color.add( 0.4329510 ).mul( 0.983729 ) ).add( 0.238081 ); return a.div( b ); } ); // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs const ACESFilmicToneMappingNode = tslFn( ( { color, exposure } ) => { // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT const ACESInputMat = mat3( 0.59719, 0.35458, 0.04823, 0.07600, 0.90834, 0.01566, 0.02840, 0.13383, 0.83777 ); // ODT_SAT => XYZ => D60_2_D65 => sRGB const ACESOutputMat = mat3( 1.60475, - 0.53108, - 0.07367, - 0.10208, 1.10813, - 0.00605, - 0.00327, - 0.07276, 1.07602 ); color = color.mul( exposure ).div( 0.6 ); color = ACESInputMat.mul( color ); // Apply RRT and ODT color = RRTAndODTFit( { color } ); color = ACESOutputMat.mul( color ); // Clamp to [0, 1] return color.clamp(); } ); const toneMappingLib = { [ LinearToneMapping ]: LinearToneMappingNode, [ ReinhardToneMapping ]: ReinhardToneMappingNode, [ CineonToneMapping ]: OptimizedCineonToneMappingNode, [ ACESFilmicToneMapping ]: ACESFilmicToneMappingNode }; class ToneMappingNode extends TempNode { constructor( toneMapping = NoToneMapping, exposureNode = float( 1 ), colorNode = null ) { super( 'vec3' ); this.toneMapping = toneMapping; this.exposureNode = exposureNode; this.colorNode = colorNode; } getCacheKey() { let cacheKey = super.getCacheKey(); cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}'; return cacheKey; } setup( builder ) { const colorNode = this.colorNode || builder.context.color; const toneMapping = this.toneMapping; if ( toneMapping === NoToneMapping ) return colorNode; const toneMappingParams = { exposure: this.exposureNode, color: colorNode }; const toneMappingNode = toneMappingLib[ toneMapping ]; let outputNode = null; if ( toneMappingNode ) { outputNode = toneMappingNode( toneMappingParams ); } else { console.error( 'ToneMappingNode: Unsupported Tone Mapping configuration.', toneMapping ); outputNode = colorNode; } return outputNode; } } export default ToneMappingNode; export const toneMapping = ( mapping, exposure, color ) => nodeObject( new ToneMappingNode( mapping, nodeObject( exposure ), nodeObject( color ) ) ); addNodeClass( 'ToneMappingNode', ToneMappingNode );