three
Version:
JavaScript 3D library
50 lines (28 loc) • 933 B
JavaScript
import Node, { addNodeClass } from './Node.js';
import NodeCache from './NodeCache.js';
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
class CacheNode extends Node {
constructor( node, cache = new NodeCache() ) {
super();
this.isCacheNode = true;
this.node = node;
this.cache = cache;
}
getNodeType( builder ) {
return this.node.getNodeType( builder );
}
build( builder, ...params ) {
const previousCache = builder.getCache();
const cache = this.cache || builder.globalCache;
builder.setCache( cache );
const data = this.node.build( builder, ...params );
builder.setCache( previousCache );
return data;
}
}
export default CacheNode;
export const cache = nodeProxy( CacheNode );
export const globalCache = ( node ) => cache( node, null );
addNodeElement( 'cache', cache );
addNodeElement( 'globalCache', globalCache );
addNodeClass( 'CacheNode', CacheNode );