three
Version:
JavaScript 3D library
28 lines (15 loc) • 599 B
JavaScript
import BufferNode from './BufferNode.js';
import { addNodeClass } from '../core/Node.js';
import { nodeObject } from '../shadernode/ShaderNode.js';
class StorageBufferNode extends BufferNode {
constructor( value, bufferType, bufferCount = 0 ) {
super( value, bufferType, bufferCount );
this.isStorageBufferNode = true;
}
getInputType( /*builder*/ ) {
return 'storageBuffer';
}
}
export default StorageBufferNode;
export const storage = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ) );
addNodeClass( 'StorageBufferNode', StorageBufferNode );