three
Version:
JavaScript 3D library
36 lines (20 loc) • 646 B
JavaScript
class NodeBuilderState {
constructor( vertexShader, fragmentShader, computeShader, nodeAttributes, bindings, updateNodes, updateBeforeNodes ) {
this.vertexShader = vertexShader;
this.fragmentShader = fragmentShader;
this.computeShader = computeShader;
this.nodeAttributes = nodeAttributes;
this.bindings = bindings;
this.updateNodes = updateNodes;
this.updateBeforeNodes = updateBeforeNodes;
this.usedTimes = 0;
}
createBindings() {
const bindingsArray = [];
for ( const binding of this.bindings ) {
bindingsArray.push( binding.clone() );
}
return bindingsArray;
}
}
export default NodeBuilderState;