three
Version:
JavaScript 3D library
38 lines (20 loc) • 575 B
JavaScript
import Node, { addNodeClass } from '../core/Node.js';
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
class FogNode extends Node {
constructor( colorNode, factorNode ) {
super( 'float' );
this.isFogNode = true;
this.colorNode = colorNode;
this.factorNode = factorNode;
}
mixAssign( outputNode ) {
return this.mix( outputNode, this.colorNode );
}
setup() {
return this.factorNode;
}
}
export default FogNode;
export const fog = nodeProxy( FogNode );
addNodeElement( 'fog', fog );
addNodeClass( 'FogNode', FogNode );