three
Version:
JavaScript 3D library
109 lines (65 loc) • 2.71 kB
JavaScript
import TempNode from '../core/TempNode.js';
import { mix } from '../math/MathNode.js';
import { addNodeClass } from '../core/Node.js';
import { addNodeElement, tslFn, nodeObject, nodeProxy, vec4 } from '../shadernode/ShaderNode.js';
import { LinearSRGBColorSpace, SRGBColorSpace } from 'three';
const sRGBToLinearShader = tslFn( ( inputs ) => {
const { value } = inputs;
const { rgb } = value;
const a = rgb.mul( 0.9478672986 ).add( 0.0521327014 ).pow( 2.4 );
const b = rgb.mul( 0.0773993808 );
const factor = rgb.lessThanEqual( 0.04045 );
const rgbResult = mix( a, b, factor );
return vec4( rgbResult, value.a );
} );
const LinearTosRGBShader = tslFn( ( inputs ) => {
const { value } = inputs;
const { rgb } = value;
const a = rgb.pow( 0.41666 ).mul( 1.055 ).sub( 0.055 );
const b = rgb.mul( 12.92 );
const factor = rgb.lessThanEqual( 0.0031308 );
const rgbResult = mix( a, b, factor );
return vec4( rgbResult, value.a );
} );
const getColorSpaceMethod = ( colorSpace ) => {
let method = null;
if ( colorSpace === LinearSRGBColorSpace ) {
method = 'Linear';
} else if ( colorSpace === SRGBColorSpace ) {
method = 'sRGB';
}
return method;
};
const getMethod = ( source, target ) => {
return getColorSpaceMethod( source ) + 'To' + getColorSpaceMethod( target );
};
class ColorSpaceNode extends TempNode {
constructor( method, node ) {
super( 'vec4' );
this.method = method;
this.node = node;
}
setup() {
const { method, node } = this;
if ( method === ColorSpaceNode.LINEAR_TO_LINEAR )
return node;
return Methods[ method ]( { value: node } );
}
}
ColorSpaceNode.LINEAR_TO_LINEAR = 'LinearToLinear';
ColorSpaceNode.LINEAR_TO_sRGB = 'LinearTosRGB';
ColorSpaceNode.sRGB_TO_LINEAR = 'sRGBToLinear';
const Methods = {
[ ColorSpaceNode.LINEAR_TO_sRGB ]: LinearTosRGBShader,
[ ColorSpaceNode.sRGB_TO_LINEAR ]: sRGBToLinearShader
};
export default ColorSpaceNode;
export const linearToColorSpace = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( getMethod( LinearSRGBColorSpace, colorSpace ), nodeObject( node ) ) );
export const colorSpaceToLinear = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( getMethod( colorSpace, LinearSRGBColorSpace ), nodeObject( node ) ) );
export const linearTosRGB = nodeProxy( ColorSpaceNode, ColorSpaceNode.LINEAR_TO_sRGB );
export const sRGBToLinear = nodeProxy( ColorSpaceNode, ColorSpaceNode.sRGB_TO_LINEAR );
addNodeElement( 'linearTosRGB', linearTosRGB );
addNodeElement( 'sRGBToLinear', sRGBToLinear );
addNodeElement( 'linearToColorSpace', linearToColorSpace );
addNodeElement( 'colorSpaceToLinear', colorSpaceToLinear );
addNodeClass( 'ColorSpaceNode', ColorSpaceNode );