three
Version:
JavaScript 3D library
30 lines (17 loc) • 687 B
JavaScript
import Node, { addNodeClass } from '../core/Node.js';
import { cameraProjectionMatrix } from './CameraNode.js';
import { modelViewMatrix } from './ModelNode.js';
import { positionLocal } from './PositionNode.js';
import { nodeProxy } from '../shadernode/ShaderNode.js';
class ModelViewProjectionNode extends Node {
constructor( positionNode = positionLocal ) {
super( 'vec4' );
this.positionNode = positionNode;
}
construct() {
return cameraProjectionMatrix.mul( modelViewMatrix ).mul( this.positionNode );
}
}
export default ModelViewProjectionNode;
export const modelViewProjection = nodeProxy( ModelViewProjectionNode );
addNodeClass( ModelViewProjectionNode );