three
Version:
JavaScript 3D library
14 lines (8 loc) • 330 B
JavaScript
import { tslFn, vec3 } from '../../shadernode/ShaderNode.js';
const Schlick_to_F0 = tslFn( ( { f, f90, dotVH } ) => {
const x = dotVH.oneMinus().saturate();
const x2 = x.mul( x );
const x5 = x.mul( x2, x2 ).clamp( 0, .9999 );
return f.sub( vec3( f90 ).mul( x5 ) ).div( x5.oneMinus() );
} );
export default Schlick_to_F0;