three
Version:
JavaScript 3D library
16 lines (8 loc) • 289 B
JavaScript
import { WebGLRenderTarget } from 'three';
// @TODO: Consider rename WebGLRenderTarget to just RenderTarget
class WebGPURenderTarget extends WebGLRenderTarget {
constructor( width, height, options = {} ) {
super( width, height, options );
}
}
export default WebGPURenderTarget;