three
Version:
JavaScript 3D library
35 lines (20 loc) • 785 B
JavaScript
import Node, { addNodeClass } from '../core/Node.js';
import { cameraProjectionMatrix } from './CameraNode.js';
import { modelViewMatrix } from './ModelNode.js';
import { positionLocal } from './PositionNode.js';
import { nodeProxy } from '../shadernode/ShaderNode.js';
class ModelViewProjectionNode extends Node {
constructor( position = positionLocal ) {
super( 'vec4' );
this.position = position;
}
generate( builder ) {
const position = this.position;
const mvpMatrix = cameraProjectionMatrix.mul( modelViewMatrix );
const mvpNode = mvpMatrix.mul( position );
return mvpNode.build( builder );
}
}
export default ModelViewProjectionNode;
export const modelViewProjection = nodeProxy( ModelViewProjectionNode );
addNodeClass( ModelViewProjectionNode );