three
Version:
JavaScript 3D library
40 lines (21 loc) • 916 B
JavaScript
import ReferenceNode from './ReferenceNode.js';
import { addNodeClass } from '../core/Node.js';
import { nodeObject, getConstNodeType } from '../shadernode/ShaderNode.js';
class MaterialReferenceNode extends ReferenceNode {
constructor( property, inputType, material = null ) {
super( property, inputType, material );
this.material = material;
}
construct( builder ) {
const material = this.material !== null ? this.material : builder.material;
this.node.value = material[ this.property ];
return super.construct( builder );
}
update( frame ) {
this.object = this.material !== null ? this.material : frame.material;
super.update( frame );
}
}
export default MaterialReferenceNode;
export const materialReference = ( name, nodeOrType, material ) => nodeObject( new MaterialReferenceNode( name, getConstNodeType( nodeOrType ), material ) );
addNodeClass( MaterialReferenceNode );