three
Version:
JavaScript 3D library
71 lines (50 loc) • 1.39 kB
JavaScript
export const vertex = /* glsl */`
uniform float scale;
attribute float lineDistance;
varying float vLineDistance;
void main() {
vLineDistance = scale * lineDistance;
}
`;
export const fragment = /* glsl */`
uniform vec3 diffuse;
uniform float opacity;
uniform float dashSize;
uniform float totalSize;
varying float vLineDistance;
void main() {
if ( mod( vLineDistance, totalSize ) > dashSize ) {
discard;
}
vec3 outgoingLight = vec3( 0.0 );
vec4 diffuseColor = vec4( diffuse, opacity );
outgoingLight = diffuseColor.rgb; // simple shader
}
`;