three
Version:
JavaScript 3D library
39 lines (20 loc) • 405 B
JavaScript
class WebGPUProperties {
constructor() {
this.properties = new WeakMap();
}
get( object ) {
let map = this.properties.get( object );
if ( map === undefined ) {
map = {};
this.properties.set( object, map );
}
return map;
}
remove( object ) {
this.properties.delete( object );
}
dispose() {
this.properties = new WeakMap();
}
}
export default WebGPUProperties;