three
Version:
JavaScript 3D library
35 lines (19 loc) • 625 B
JavaScript
import TempNode from '../core/TempNode.js';
import { ShaderNode, uv, add, mul, floor, mod, sign } from '../shadernode/ShaderNodeBaseElements.js';
const checkerShaderNode = new ShaderNode( ( inputs ) => {
const uv = mul( inputs.uv, 2.0 );
const cx = floor( uv.x );
const cy = floor( uv.y );
const result = mod( add( cx, cy ), 2.0 );
return sign( result );
} );
class CheckerNode extends TempNode {
constructor( uvNode = uv() ) {
super( 'float' );
this.uvNode = uvNode;
}
generate( builder ) {
return checkerShaderNode.call( { uv: this.uvNode } ).build( builder );
}
}
export default CheckerNode;