three
Version:
JavaScript 3D library
73 lines (39 loc) • 1.72 kB
JavaScript
import Node from '../core/Node.js';
import PropertyNode from '../core/PropertyNode.js';
import ContextNode from '../core/ContextNode.js';
class CondNode extends Node {
constructor( condNode, ifNode, elseNode = null ) {
super();
this.condNode = condNode;
this.ifNode = ifNode;
this.elseNode = elseNode;
}
getNodeType( builder ) {
const ifType = this.ifNode.getNodeType( builder );
if ( this.elseNode !== null ) {
const elseType = this.elseNode.getNodeType( builder );
if ( builder.getTypeLength( elseType ) > builder.getTypeLength( ifType ) ) {
return elseType;
}
}
return ifType;
}
generate( builder ) {
const type = this.getNodeType( builder );
const context = { tempWrite: false };
const needsProperty = this.ifNode.getNodeType( builder ) !== 'void' || ( this.elseNode && this.elseNode.getNodeType( builder ) !== 'void' );
const nodeProperty = needsProperty ? new PropertyNode( type ).build( builder ) : '';
const nodeSnippet = new ContextNode( this.condNode/*, context*/ ).build( builder, 'bool' );
builder.addFlowCode( `if ( ${nodeSnippet} ) {\n\n\t\t`, false );
let ifSnippet = new ContextNode( this.ifNode, context ).build( builder, type );
ifSnippet = needsProperty ? nodeProperty + ' = ' + ifSnippet + ';' : ifSnippet;
builder.addFlowCode( ifSnippet + '\n\n\t}', false );
let elseSnippet = this.elseNode ? new ContextNode( this.elseNode, context ).build( builder, type ) : null;
if ( elseSnippet ) {
elseSnippet = nodeProperty ? nodeProperty + ' = ' + elseSnippet + ';' : elseSnippet;
builder.addFlowCode( 'else {\n\n\t\t' + elseSnippet + '\n\n\t}', false );
}
return nodeProperty;
}
}
export default CondNode;