three
Version:
JavaScript 3D library
42 lines (26 loc) • 944 B
JavaScript
if ( window.GPUShaderStage === undefined ) {
window.GPUShaderStage = { VERTEX: 1, FRAGMENT: 2, COMPUTE: 4 };
}
class WebGPU {
static isAvailable() {
return ( navigator.gpu !== undefined );
}
static getErrorMessage() {
let message = 'Your browser does not support <a href="https://gpuweb.github.io/gpuweb/" style="color:blue">WebGPU</a>';
if ( !! window.chrome ) message += '<br>Try: <b>chrome://flags/#enable-unsafe-webgpu</b>';
const element = document.createElement( 'div' );
element.id = 'webgpumessage';
element.style.fontFamily = 'monospace';
element.style.fontSize = '13px';
element.style.fontWeight = 'normal';
element.style.textAlign = 'center';
element.style.background = '#fff';
element.style.color = '#000';
element.style.padding = '1.5em';
element.style.width = '400px';
element.style.margin = '5em auto 0';
element.innerHTML = message;
return element;
}
}
export default WebGPU;