three
Version:
JavaScript 3D library
33 lines (17 loc) • 577 B
JavaScript
import UniformNode from '../core/UniformNode.js';
import { NodeUpdateType } from '../core/constants.js';
class MaxMipLevelNode extends UniformNode {
constructor( texture ) {
super( 0 );
this.texture = texture;
this.updateType = NodeUpdateType.Frame;
}
update() {
const image = this.texture.images ? this.texture.images[ 0 ].image || this.texture.images[ 0 ] : this.texture.image;
if ( image?.width !== undefined ) {
const { width, height } = image;
this.value = Math.log2( Math.max( width, height ) );
}
}
}
export default MaxMipLevelNode;